AI Insights · Timothy · July 2024
Q2 2024 Snapshot: Top Android Cooking Games in the US
Explore the Q2 2024 performance of the top 5 cooking games on the Android platform in the US, with insights provided by Sensor Tower. Discover trends in downloads, revenue, and user engagement for these culinary-themed favorites.
Android's culinary gaming scene has been simmering with activity in Q2 2024. Sensor Tower's detailed analytics reveal how the top 5 cooking games have fared in the US market.
Cooking Diary® Restaurant Game experienced a notable uptrend in revenue, soaring from $37K to $717K, despite a minimal increase in downloads from 3K to 7K. Weekly active users fluctuated, peaking at 27K and ending the quarter at 10K.
Gossip Harbor: Merge & Story maintained a strong revenue presence with figures ranging from $292K to $455K, settling at $256K by the quarter's end. Downloads remained relatively stable, hovering around the 40K mark, while weekly active users saw a gradual increase from 563K to a high of 673K before dropping slightly to 583K.
Eatventure also showed a consistent revenue pattern, with an initial $75K that dipped to $3K mid-quarter, then stabilized around $14K. Downloads were sporadic, with a peak of 20K, while weekly active users showcased resilience, ranging from 234K to 227K towards the quarter's conclusion.
Cooking Madness: A Chef's Game saw a modest revenue increase from $10K to $48K, with a slight decrease to $31K at the end of Q2. Downloads varied, peaking at 53K, and weekly active users started strong at 292K, dipped mid-quarter, but recovered to 258K.
Bingo Frenzy™-Live Bingo Games, despite not being a traditional cooking game, rounded out the top 5 with its revenue ranging from $13K to $44K, ending the quarter at $15K. Downloads remained low, and weekly active users exhibited a downward trend from 179K to 119K.
For more insights into the mobile app market, Sensor Tower's comprehensive data provides a deeper dive into the app economy.